Master Desktop Modeling with Adobe Substance 3D: Primitives, Clay, and Advanced Techniques

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In this riveting episode of Adobe Substance 3D Modeler, we dive headfirst into the exciting world of desktop modeling without the need for a clunky VR headset. The team at Adobe Substance 3D has crafted a tool that is sleek, minimalistic, and a breeze to use, making it perfect for beginners and seasoned pros alike. With a quick tour of the user interface, viewers are introduced to different modes like Model, Render, and Export, each offering unique functionalities to bring your creations to life.
The heart of modeling in Adobe Substance 3D lies in the art of Primitives and Clay. Primitives, being nondestructive, offer a simple yet powerful way to sculpt your vision with ease. The video demonstrates how to manipulate Primitives using intuitive camera controls and gizmo adjustments, allowing for precise and efficient modeling. The Outliner tool proves to be a handy companion for organizing and managing your scene, ensuring a seamless workflow as you bring your ideas to fruition.
As the tutorial progresses, viewers are introduced to advanced techniques such as Scoping and Repetition, which add layers of depth and complexity to your modeling endeavors. Scoping allows for quick navigation between different objects and groups in your scene, while Repetition creates mesmerizing patterns and mirages within your Primitive Container. The importance of resolution settings is also highlighted, showcasing how it can impact the overall quality and performance of your models. The video wraps up by touching on rendering and exporting options, providing a glimpse into the endless possibilities that Adobe Substance 3D Modeler has to offer.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
Watch Getting Started with Substance 3D Modeler on Desktop | Adobe Substance 3D on Youtube
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Viewer requests for UFO modeling
Release of Painter 25 on Steam
Request for more features like spline modeling, lattice deformer, and masking tools
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Difficulty with resetting position or rotation in the program
Comparison to other modeling applications
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