Exploring Game Development with Material Artist Nikki Marino

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In this riveting episode of Adobe Substance 3D, we join the talented material artist Nikki Marino on an exhilarating journey through the world of game development. With the Substance team by her side, Nikki unveils her stunning projects, from a Bulgarian-inspired costume design to her victorious win at the Substance Designer Insanity Awards. Her passion for creativity and attention to detail shine through as she showcases her work on popular games like Jurassic World Evolution 2 and Formula One Manager, where she brings textures and materials to life with unparalleled skill.
But it doesn't stop there, ladies and gentlemen. Nikki takes us deeper into the realm of gaming as she delves into the Warhammer universe, demonstrating the power of procedural textures and trim sheets in creating immersive gaming experiences. Her dedication to authenticity and innovation is evident as she unveils her very own Substance Signature 3D collection, featuring 10 materials inspired by Bulgarian culture. From varnished wood to cobblestone streets, Nikki's collection is a testament to her creativity and ingenuity in the world of game design.
As we witness Nikki's meticulous attention to detail in crafting materials like old wooden doors and stone roofs, we are transported into a world where every texture tells a story. Her ability to push Substance Designer to its limits is nothing short of awe-inspiring, showcasing the true artistry behind game development. With her unwavering dedication and passion for her craft, Nikki continues to raise the bar in the gaming industry, leaving players and fellow artists alike in awe of her talent.

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube

Image copyright Youtube
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